Morris (Wind) Wind · Support · 4★
🔍
Cutoffs P1: 800 P2: 1,117 P3: 1,200 G1: 1,299 G2: 1,400 G3: 1,500 Ends In Calculating... Season 39 Last 200 games/rank
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🧬 Monster Profile
Morris (Wind)
Name Morris
Element Wind
Archetype Support
Family Dice Magician
Natural Stars
Skill-ups to Max
×9
Awaken Bonus
✨ Leader Skill: Increases Attack Speed of ally monsters in Guild content by 24%
Base Stats ⓘ
HP 9,885
25th %ile: 11040
Median: 11370
75th %ile: 11700
Morris (Wind): 9,885
10050 12345
ATK 692
25th %ile: 648
Median: 703
75th %ile: 725
Morris (Wind): 692
571 801
DEF 626
25th %ile: 670
Median: 703
75th %ile: 725
Morris (Wind): 626
604 790
SPD 102
25th %ile: 100
Median: 101
75th %ile: 104
Morris (Wind): 102
96 117
CR 15%
25th %ile: 15%
Median: 15%
75th %ile: 15%
Morris (Wind): 15%
15% 30%
RES 15%
25th %ile: 15%
Median: 15%
75th %ile: 15%
Morris (Wind): 15%
15% 40%
ACC 0%
25th %ile: 0%
Median: 0%
75th %ile: 25%
Morris (Wind): 0%
0% 25%
25–75th %ile Median This monster
⚔️ Skills
Leader Skill
Leader Skill Guild

Increases the Attack Speed of ally monsters in Guild Content by 24%.

Stat: Attack Speed Bonus: +24%

Roll Dice
Roll Dice 2x Hits

Rolls 2 dice to attack the enemy target 2 times and grants an effect according to each number you get for 2 turns as follows; 4: Unrecoverable, 5: Decrease DEF, 6: Increased chances of landing a Glancing Hit. Instantly gains another turn if you get the same number.

Max Skill: +30% Damage
Mult: ATK 1.9*ATK x 2
Effects: Unrecoverable Decrease DEF Increase Glancing Hit Chance Additional Turn
▸Damage +5%
▸Damage +5%
▸Damage +10%
▸Damage +10%
Unlucky 7
Unlucky 7 AOE

Rolls 2 dice to attack all enemies and Stuns them for 1 turn if the sum of the numbers is greater than 7, and decreases the Attack Speed for 2 turns if the sum is less than 7. Instantly gains another turn if you get the same number.

Cooldown: 4 turns → 3 turns (−1)
Max Skill: -1 CD +30% Damage
Mult: ATK 3.0*ATK
Effects: Stun Decrease ATK SPD Additional Turn
▸Damage +5%
▸Damage +5%
▸Damage +10%
▸Damage +10%
▸Cooltime Turn -1
To Live or To Die (Passive)
To Live or To Die (Passive) Passive

Rolls 2 dice every turn to recover your HP, and revives 1 dead ally if you get the same number. The larger the sum of the dice, the more HP you recover and the more HP the revived ally will have. The smaller the sum of the dice, the larger the increase in the revived ally's Attack Bar. [Automatic Effect]

Max Skill: (no skill-ups)
Effects: Revive Heal Increase ATB

March 28, 2026 Balance Patch

March 28, 2026 · Patch #89 · 1 change
Full patch ↗
To Live or To Die (Passive)S3
Effect and value changed
[Effect and value changed] Rolls 2 dice every turn to revive all dead allies 1 dead ally if you get the same number. The amount of HP after revival is decreased by 30%.

November 24, 2025 Balance Patch

November 24, 2025 · Patch #83 · 1 change
Full patch ↗
⚙
Leader Skill Changed
Leader Skill Changed
(As-is) Increases the Accuracy of ally Monsters in Arena by 40%. (To-be) Increases the Attack Speed of ally Monsters in Guild content by 24%.

November 28, 2023 Balance Patch

November 28, 2023 · Patch #64 · 1 change
Full patch ↗
To Live or To Die (Passive)S3
Effect added
[Effect added] The Attack Bar of revived allies increases in inverse proportion to the sum of the dice numbers

July 29, 2022 Balance Patch

July 29, 2022 · Patch #54 · 1 change
Full patch ↗
To Live or To Die (Passive)S3
Skill Change
(As-is) Rolls 2 dice at the start of each turn if an ally dies to revive all dead allies if you get the same number. The ally will be revived with more HP as the sum of the numbers increases. [Automatic Effect] (To-be) Rolls 2 dice every turn to recover your HP, and revives all dead allies if you get the same number. The higher the sum of the dice, the more HP you recover and the more HP the revived allies will have. [Automatic Effect]

December 20, 2018 Balance Patch

December 20, 2018 · Patch #29 · 1 change
Full patch ↗
To Live or To Die (Passive)S3
Necropolis
[Necropolis] Fixed the issue of the [To Live or To Die (Passive)) skill activating abnormally when Ancient Lich King stole your Monster with his (Imprison Soul) skill.

November 29, 2017 Balance Patch

November 29, 2017 · Patch #23 · 1 change
Full patch ↗
To Live or To Die (Passive)S3
Effect Modification
[Effect Modification] Revives 1 ally Revives all allies
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