Douglas / RYU (Fire) Fire · Attack · 5★
🔍
Cutoffs P1: 800 P2: 1,116 P3: 1,200 G1: 1,300 G2: 1,400 G3: 1,500 Ends In Calculating... Season 39 Last 200 games/rank
✕ Clear
Win Rate
46.5%
Pick Rate
2.1%
5041 games
Ban Rate
32.2%
Lead Rate
23.5%
Avg Pick Pos
4.74
1st: 0.1% · Last: 77.0%
Trend (7D / 30D)
WR 7d -0.5% 30d -0.0%
Pick 7d +0.3% 30d +0.0%
🧬 Monster Profile
Douglas / RYU (Fire)
Name Douglas
Element Fire
Archetype Attack
Family Striker
Natural Stars
Skill-ups to Max
×9
Awaken Bonus
✨ Increases Accuracy by 25%
Base Stats ⓘ
HP 9,885
25th %ile: 9885
Median: 10215
75th %ile: 10545
Douglas / RYU (Fire): 9,885
9390 12345
ATK 889
25th %ile: 812
Median: 845
75th %ile: 867
Douglas / RYU (Fire): 889
747 1098
DEF 593
25th %ile: 593
Median: 615
75th %ile: 637
Douglas / RYU (Fire): 593
406 714
SPD 105
25th %ile: 101
Median: 103
75th %ile: 105
Douglas / RYU (Fire): 105
95 123
CR 15%
25th %ile: 15%
Median: 15%
75th %ile: 30%
Douglas / RYU (Fire): 15%
15% 30%
RES 15%
25th %ile: 15%
Median: 15%
75th %ile: 15%
Douglas / RYU (Fire): 15%
15% 40%
ACC 25%
25th %ile: 0%
Median: 0%
75th %ile: 25%
Douglas / RYU (Fire): 25%
0% 25%
25–75th %ile Median This monster
⚔️ Skills
Leader Skill
Leader Skill All

Increases the Attack Power of ally monsters by 33%.

Stat: Attack Power Bonus: +33%

Mach Punch
Mach Punch

Attacks the enemy and decreases the Attack Power for 2 turns with a 50% chance.

Max Skill: +25% Harmful Effect Rate +25% Damage
Mult: ATK 3.7*ATK
Effects: Decrease ATK
▸Damage +5%
▸Damage +5%
▸Effect Rate +10%
▸Damage +15%
▸Effect Rate +15%
Iron Uppercut
Iron Uppercut

Uses an uppercut to inflict damage and leaves a Branding effect for 2 turns. [Mach Punch] will be activated in succession with a 50% chance.

Cooldown: 3 turns → 2 turns (−1)
Max Skill: -1 CD +25% Damage
Mult: ATK 6.1*ATK
Effects: Additional Attack Brand
▸Damage +5%
▸Damage +5%
▸Damage +15%
▸Cooltime Turn -1
Attack is the Best Form of Defense (Passive)
Attack is the Best Form of Defense (Passive) Passive

When being attacked by an enemy, the chance of receiving a Glancing Hit increases up to 50% as the enemy's Attack Power is lower than your Attack Power. If the enemy's attack lands as a Glancing Hit, removes 1 harmful effect and counterattacks with [Iron Uppercut]. [Automatic Effect]

Max Skill: (no skill-ups)
Effects: Counter Cleanse

📈 Pick & Ban Rate Trend

Last 30 Days

📊 Win Rate Trend

Last 30 Days

🏆 Performance by Rank

📊 Showing Punisher and Guardian tiers (rank filter ignored for this chart)

🎯 Pick Position Distribution

Pick share and total picks by position on the player's team.

📋 Performance by Rank Tier

📊 Showing Punisher and Guardian tiers (rank filter ignored for this table)

Rank TierTimes PlayedWin RatePick RateBan Rate
Punisher 1-2 109330 47.7% 4.0% 26.0%
Punisher 3 3750 46.7% 2.2% 31.5%
Guardian 1 1060 44.8% 2.0% 33.7%
Guardian 2-3 253 50.6% 1.6% 35.9%

September 28, 2026 Balance Patch

September 28, 2026 · Patch #93 · 1 change
Full patch ↗
⚙
Stat Changed
Stat Changed
102, 103 → 104, 105
(Unawakened) Attack Speed 102 104 (Awakened) Attack Speed 103 105

May 29, 2024 Balance Patch

May 29, 2024 · Patch #68 · 1 change
Full patch ↗
Iron UppercutS2
Mach Punch
[Mach Punch] will be activated in succession with a 30% chance 50% chance

January 27, 2022 Balance Patch

January 27, 2022 · Patch #50 · 1 change
Full patch ↗
Attack is the Best Form of Defense (Passive)S3
Effect added
[Effect added] Removes one of your harmful effects if you receive the enemy's attack that lands as a Glancing Hit

June 28, 2021 Balance Patch

June 28, 2021 · Patch #46 · 1 change
Full patch ↗
Attack is the Best Form of Defense (Passive)S3
Passive activation condition eased
[Passive activation condition eased] Eased the Attack Power condition that increases the chance of landing a Glancing Hit

January 15, 2021 Balance Patch

January 15, 2021 · Patch #43 · 1 change
Full patch ↗
Iron UppercutS2
Damage Increased
Increased the damage by 11%

Draft Relationships

Rates show how often each relationship appears when this monster is picked. Adjust the minimum per table.

to
Opponent ↕Games ↕Pick Rate ↕Win Rate ↕
Oliver (Wind)1,33826.54%
48.4%
Haegang (Water)77915.45%
51.0%
Layla (Wind)74114.70%
53.2%
Shi Hou (Water)67013.29%
42.8%
Ereshion (Wind)66913.27%
48.9%
Stark (Wind)63012.50%
51.0%
Nyx (Dark)57711.45%
48.5%
Okeanos (Fire)57311.37%
47.8%
Tetsuya / Megumi Fushiguro (Fire)57211.35%
44.2%
Sekhmet (Fire)5019.94%
46.1%
to
Teammate ↕Games ↕Pick Rate ↕Win Rate ↕
Douglas / RYU (Fire)+Haegang (Water)Douglas / RYU (Fire) + Haegang (Water)
66913.27%
46.3%
Douglas / RYU (Fire)+Shi Hou (Water)Douglas / RYU (Fire) + Shi Hou (Water)
64612.81%
48.1%
Douglas / RYU (Fire)+Oliver (Wind)Douglas / RYU (Fire) + Oliver (Wind)
62612.42%
48.1%
Douglas / RYU (Fire)+Vanessa (Fire)Douglas / RYU (Fire) + Vanessa (Fire)
58911.68%
46.3%
Douglas / RYU (Fire)+Juno (Fire)Douglas / RYU (Fire) + Juno (Fire)
4979.86%
48.5%
Douglas / RYU (Fire)+Seara (Wind)Douglas / RYU (Fire) + Seara (Wind)
4088.09%
49.5%
Douglas / RYU (Fire)+Sonia (Wind)Douglas / RYU (Fire) + Sonia (Wind)
4068.05%
48.3%
Douglas / RYU (Fire)+Vivachel (Dark)Douglas / RYU (Fire) + Vivachel (Dark)
3917.76%
49.1%
Douglas / RYU (Fire)+Velaska (Dark)Douglas / RYU (Fire) + Velaska (Dark)
3677.28%
40.9%
Douglas / RYU (Fire)+Laima (Light)Douglas / RYU (Fire) + Laima (Light)
3506.94%
52.0%
to
Core ↕Games ↕Pick Rate ↕Win Rate ↕Replays
💡 Data updates regularly · Click any monster to view detailed matchup analysis