Shun (Light) Light · Support · 5★
🔍
Cutoffs P1: 800 P2: 1,119 P3: 1,200 G1: 1,300 G2: 1,400 Ends In Calculating... Season 39 Last 200 games/rank
✕ Clear
Win Rate
41.1%
Pick Rate
0.1%
202 games
Ban Rate
17.6%
Lead Rate
18.8%
Avg Pick Pos
4.31
1st: 0.0% · Last: 49.0%
Trend (7D / 30D)
WR 7d -4.5% 30d +0.2%
Pick 7d -0.0% 30d +0.0%
🧬 Monster Profile
Shun (Light)
Name Shun
Element Light
Archetype Support
Family Shadowcaster
Natural Stars
Skill-ups to Max
×8
Awaken Bonus
✨ Increases Accuracy by 25%
Base Stats ⓘ
HP 11,370
25th %ile: 11040
Median: 11370
75th %ile: 11700
Shun (Light): 11,370
10050 12345
ATK 758
25th %ile: 648
Median: 703
75th %ile: 725
Shun (Light): 758
571 801
DEF 626
25th %ile: 670
Median: 703
75th %ile: 725
Shun (Light): 626
604 790
SPD 105
25th %ile: 100
Median: 101
75th %ile: 104
Shun (Light): 105
96 117
CR 15%
25th %ile: 15%
Median: 15%
75th %ile: 15%
Shun (Light): 15%
15% 30%
RES 15%
25th %ile: 15%
Median: 15%
75th %ile: 15%
Shun (Light): 15%
15% 40%
ACC 25%
25th %ile: 0%
Median: 0%
75th %ile: 25%
Shun (Light): 25%
0% 25%
25–75th %ile Median This monster
⚔️ Skills
Leader Skill
Leader Skill Light Attribute

Increases the Critical Rate of ally monsters with Light attribute by 38%.

Stat: Critical Rate Bonus: +38%

Dizzying Gesture
Dizzying Gesture

Attacks the enemy to stun for 1 turn with a 30% chance.

Max Skill: +20% Harmful Effect Rate +25% Damage
Mult: ATK 3.8*ATK
Effects: Stun
▸Damage +5%
▸Effect Rate +5%
▸Effect Rate +5%
▸Damage +10%
▸Damage +10%
▸Effect Rate +10%
Shadow Tie
Shadow Tie

Attacks the enemy to deal damage, ties the target's shadow, and increases your Attack Bar by 100%. Whenever the target is hit with a single-target attack, 50% of the damage from the first hit is dealt to all other enemies. The tie effect can be applied to one target at a time, and gets untied if either the tied enemy or you get defeated. It does not apply to boss battles.

Cooldown: 5 turns → 3 turns (−2)
Max Skill: -2 CD
Mult: ATK 4.5*ATK
Effects: Shadow Tie Increase ATB
▸Cooltime Turn -1
▸Cooltime Turn -1
Infinity Shadow (Passive)
Infinity Shadow (Passive) Passive

Ignores Defense when attacking a target tied by the shadow, and decreases the damage taken from the tied target by 30%. Steals 1 beneficial effect whenever you attack the enemy. [Automatic Effect]

Max Skill: (no skill-ups)
Effects: Ignore DEF Decrease Damage Steal Buff

📈 Pick & Ban Rate Trend

Last 30 Days

📊 Win Rate Trend

Last 30 Days

🏆 Performance by Rank

📊 Showing Punisher and Guardian tiers (rank filter ignored for this chart)

🎯 Pick Position Distribution

Pick share and total picks by position on the player's team.

📋 Performance by Rank Tier

📊 Showing Punisher and Guardian tiers (rank filter ignored for this table)

Rank TierTimes PlayedWin RatePick RateBan Rate
Punisher 1-2 10044 45.1% 0.4% 15.1%
Punisher 3 169 42.0% 0.1% 18.0%
Guardian 1 23 34.8% 0.0% 17.9%
Guardian 2-3 10 40.0% 0.1% 9.1%

September 29, 2025 Balance Patch

September 29, 2025 · Patch #80 · 2 changes
Full patch ↗
Shadow TieS2
Skill Description Changed
(As-is) Attacks the enemy target to inflict damage, ties the target's shadow, and grants an effect that gives 50% of the damage from the first hit to all enemies when dealing single-target skill damage, and then increases your Attack Bar by 100%. This effect can tie one target at a time, and gets untied if either the tied enemy or you get defeated. It does not apply to boss battles. (To-be) Attacks the enemy to deal damage, ties the target's shadow and increases your Attack Bar by 100%. Whenever the target is hit with a single-target attack, 50% of the damage from the first hit is dealt to all other enemies. The tie effect can be applied to one target at a time, and gets untied if either the tied enemy or you get defeated. It does not apply to boss battles.
Shadow TieS2
Skill AI Improved
The skill animation for attacking the target tied by shadow has been improved for the Hand of Reincarnation Transmog.

May 28, 2025 Balance Patch

May 28, 2025 · Patch #75 · 1 change
Full patch ↗
Infinity Shadow (Passive)S3
Effect changed
[Effect changed] Removes Steals 1 beneficial effect whenever you attack the enemy.

January 29, 2023 Balance Patch

January 29, 2023 · Patch #58 · 2 changes
Full patch ↗
Shadow TieS2
Skill Change
4 turns → 5 turns
MAX cooldown time increased (4 turns 5 turns)
Shadow TieS2
Effect added
[Effect added] Increases your Attack Bar by 100% after using the skill

September 28, 2022 Balance Patch

September 28, 2022 · Patch #55 · 1 change
Full patch ↗
Shadow TieS2
Skill Change
30% → 50%
Increased damage by 12% When attacking the enemy tied with shadow with a single-target skill: Gives 30% 50% of the first hit damage to all enemies

July 29, 2022 Balance Patch

July 29, 2022 · Patch #54 · 3 changes
Full patch ↗
Shadow TieS2
Cooldown Changed
5 turns → 4 turns
Decreased cooldown by 1 turn (5 turns 4 turns)
Shadow TieS2
Skill Change
(As-is) Ties the enemy's shadow, and grants an effect that gives 30% of the first hit damage to all enemies if you deal a single target skill damage to the target. This effect can tie one target at a time, and gets untied if the tied target gets hit by a single target attack or if you get defeated. It does not apply to boss battles (To-be) Attacks the enemy target to inflict damage, ties the target's shadow and grants an effect that gives 30% of the first hit damage to all enemies if the target takes single-target skill damage. This effect can tie one target at a time, and gets untied if either the tied enemy or you get defeated. It does not apply to boss battles
Infinity Shadow (Passive)S3
Skill Change
(As-is) Ignores Defense when attacking a target tied by the shadow, and the shadow you tied won't get untied even if the enemy takes damage. [Automatic Effect] (To-be) Ignores Defense when attacking a target tied by the shadow, and decreases the damage taken from the tied target by 30%. Removes one beneficial effect when attacking an enemy. [Automatic Effect]

Draft Relationships

Rates show how often each relationship appears when this monster is picked. Adjust the minimum per table.

to
Opponent ↕Games ↕Pick Rate ↕Win Rate ↕
Gapsoo (Dark)4421.78%
52.3%
Woosa (Water)4120.30%
51.2%
Vivachel (Dark)3617.82%
50.0%
Bolverk (Water)3416.83%
23.5%
Vanessa (Fire)3316.34%
51.5%
Angela / Pure Vanilla Cookie (Wind)3316.34%
42.4%
Leo (Wind)2914.36%
55.2%
Shi Hou (Water)2713.37%
33.3%
Haegang (Water)2512.38%
48.0%
Juno (Fire)2411.88%
41.7%
to
Teammate ↕Games ↕Pick Rate ↕Win Rate ↕
Shun (Light)+Nana (Water)Shun (Light) + Nana (Water)
4522.28%
46.7%
Shun (Light)+Narsha (Light)Shun (Light) + Narsha (Light)
3115.35%
35.5%
Shun (Light)+Beelzebub (Dark)Shun (Light) + Beelzebub (Dark)
3014.85%
46.7%
Shun (Light)+Ragdoll (Dark)Shun (Light) + Ragdoll (Dark)
2914.36%
37.9%
Shun (Light)+Diana (Wind)Shun (Light) + Diana (Wind)
2713.37%
59.3%
Shun (Light)+Haegang (Water)Shun (Light) + Haegang (Water)
2713.37%
44.4%
Shun (Light)+Laima (Light)Shun (Light) + Laima (Light)
2612.87%
57.7%
Shun (Light)+Stark (Wind)Shun (Light) + Stark (Wind)
2612.87%
42.3%
Shun (Light)+Riley (Wind)Shun (Light) + Riley (Wind)
2411.88%
58.3%
Shun (Light)+Vivachel (Dark)Shun (Light) + Vivachel (Dark)
2411.88%
45.8%
to
Core ↕Games ↕Pick Rate ↕Win Rate ↕Replays
💡 Data updates regularly · Click any monster to view detailed matchup analysis