Duke / Paul Phoenix (Dark) Dark · HP · 4★
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Cutoffs P1: 800 P2: 1,119 P3: 1,200 G1: 1,300 G2: 1,400 Ends In Calculating... Season 39 Last 200 games/rank
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🧬 Monster Profile
Duke / Paul Phoenix (Dark)
Name Duke
Element Dark
Archetype HP
Natural Stars
Skill-ups to Max
×12
Base Stats ⓘ
HP 11,205
25th %ile: 12015
Median: 12180
75th %ile: 12675
Duke / Paul Phoenix (Dark): 11,205
11535 15315
ATK 648
25th %ile: 637
Median: 692
75th %ile: 714
Duke / Paul Phoenix (Dark): 648
560 878
DEF 582
25th %ile: 604
Median: 637
75th %ile: 659
Duke / Paul Phoenix (Dark): 582
439 725
SPD 105
25th %ile: 100
Median: 101
75th %ile: 103
Duke / Paul Phoenix (Dark): 105
95 120
CR 15%
25th %ile: 15%
Median: 15%
75th %ile: 15%
Duke / Paul Phoenix (Dark): 15%
15% 30%
RES 15%
25th %ile: 15%
Median: 15%
75th %ile: 15%
Duke / Paul Phoenix (Dark): 15%
15% 40%
ACC 0%
25th %ile: 0%
Median: 0%
75th %ile: 25%
Duke / Paul Phoenix (Dark): 0%
0% 25%
25–75th %ile Median This monster
⚔️ Skills
Leader Skill
Leader Skill Guild

Increases the Critical Rate of ally monsters in Guild Content by 28%.

Stat: Critical Rate Bonus: +28%

Power Punch
Power Punch

Attacks the enemy to remove 1 beneficial effect with a 35% chance and provoke for 1 turn with a 35% chance. The damage increases according to your MAX HP.

Max Skill: +25% Harmful Effect Rate +30% Damage
Mult: ATKMAX HP 1.9*ATK + 0.16*MAX HP
Effects: Remove Buff Provoke
▸Damage +5%
▸Damage +10%
▸Effect Rate +10%
▸Damage +15%
▸Effect Rate +15%
Kick-Punch-Kick
Kick-Punch-Kick 3x Hits

Attacks the enemy 3 times to decrease its Attack Speed for 2 turns with a 50% chance each. Recovers your HP by 15% when attacking an enemy granted with a harmful effect.

Cooldown: 4 turns → 3 turns (−1)
Max Skill: -1 CD +20% Harmful Effect Rate +25% Damage
Mult: ATK 2.1*ATK x 3
Effects: Decrease ATK SPD Heal Decrease ATK SPD Heal
▸Damage +5%
▸Damage +10%
▸Damage +10%
▸Effect Rate +20%
▸Cooltime Turn -1
Triple Break Combo
Triple Break Combo 2x Hits

Grants the Counterattack effect on yourself for 1 turn and attacks the enemy target 2 times to increase its chances of landing a Glancing Hit for 2 turns. And then attacks all enemies to provoke them for 1 turn.

Cooldown: 5 turns → 4 turns (−1)
Max Skill: -1 CD +15% Damage
Mult: ATK 2.5*ATK x 2
Effects: Counter Increase Glancing Hit Chance Provoke
▸Damage +15%
▸Cooltime Turn -1

September 28, 2026 Balance Patch

September 28, 2026 · Patch #93 · 2 changes
Full patch ↗
Power PunchS1
Effect changed
[Effect changed] Deals damage in proportion to your Attack Power deals damage that increases according to your MAX HP.
⚙
Stat Changed
Stat Changed
101, 102 → 104, 105
(Unawakened) Attack Speed 101 104 (Awakened) Attack Speed 102 105

May 29, 2026 Balance Patch

May 29, 2026 · Patch #91 · 1 change
Full patch ↗
Kick-Punch-KickS2
Value changed
10% → 15%
[Value changed] Recovers your HP by 10% 15% when attacking an enemy granted with a harmful effect.

September 29, 2025 Balance Patch

September 29, 2025 · Patch #80 · 1 change
Full patch ↗
Power PunchS1
Skill Change
(As-is) Attacks the enemy to provoke for 1 turn with a 50% chance. (To-be) Attacks the enemy to remove 1 beneficial effect with a 35% chance and provoke for 1 turn with a 35% chance.
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