Lucien (Light) Light · Attack · 3★
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Cutoffs P1: 800 P2: 1,119 P3: 1,198 G1: 1,297 G2: 1,400 G3: 1,500 Ends In Calculating... Season 39 Last 200 games/rank
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🧬 Monster Profile
Lucien (Light)
Name Lucien
Element Light
Archetype Attack
Family Elven Ranger
Natural Stars
Skill-ups to Max
×13
Awaken Bonus
✨ Leader Skill: Increases Attack Speed of ally monsters by 15%
Base Stats ⓘ
HP 8,895
25th %ile: 9885
Median: 10215
75th %ile: 10545
Lucien (Light): 8,895
9390 12345
ATK 692
25th %ile: 812
Median: 845
75th %ile: 867
Lucien (Light): 692
747 1098
DEF 527
25th %ile: 593
Median: 615
75th %ile: 637
Lucien (Light): 527
406 714
SPD 101
25th %ile: 101
Median: 103
75th %ile: 105
Lucien (Light): 101
95 123
CR 15%
25th %ile: 15%
Median: 15%
75th %ile: 30%
Lucien (Light): 15%
15% 30%
RES 15%
25th %ile: 15%
Median: 15%
75th %ile: 15%
Lucien (Light): 15%
15% 40%
ACC 0%
25th %ile: 0%
Median: 0%
75th %ile: 25%
Lucien (Light): 0%
0% 25%
25–75th %ile Median This monster
⚔️ Skills
Leader Skill
Leader Skill All

Increases the Attack Speed of ally monsters by 15%.

Stat: Attack Speed Bonus: +15%

Strafe
Strafe 2x Hits

Rapidly fires 2 shots, and may fire an additional shot by chance. The chance of firing an additional shot is equivalent to your Critical Rate.

Max Skill: +25% Damage
Mult: ATK 1.6*ATK x 2
Effects: Additional Attack
▸Damage +5%
▸Damage +5%
▸Damage +5%
▸Damage +10%
Ankle Shot
Ankle Shot

Attacks an enemy, stunning it for 1 turn with an 80% chance. If the target is stunned by your attack, you instantly gain another turn.

Cooldown: 4 turns → 3 turns (−1)
Max Skill: -1 CD +20% Harmful Effect Rate +15% Damage
Mult: ATK 5.2*ATK
Effects: Stun Additional Turn
▸Damage +5%
▸Effect Rate +10%
▸Damage +10%
▸Effect Rate +10%
▸Cooltime Turn -1
Steady Shot
Steady Shot

Aims at a target to deal substantial damage. If the enemy is frozen, stunned, or asleep, the damage of this attack will be increased by 50%.

Cooldown: 5 turns → 4 turns (−1)
Max Skill: -1 CD +20% Damage
Mult: ATK 7.8*ATK
Effects: Debuff Bonus Damage
▸Damage +5%
▸Damage +5%
▸Damage +10%
▸Cooltime Turn -1

January 27, 2022 Balance Patch

January 27, 2022 · Patch #50 · 1 change
Full patch ↗
Ankle ShotS2
Skill Fixed
Fixed an error of the Monster having a full Attack Bar after gaining a turn instantly from meeting the condition after using the skill

September 28, 2020 Balance Patch

September 28, 2020 · Patch #42 · 1 change
Full patch ↗
Ankle ShotS2
Skill Fixed
Fixed an issue of the monster not getting a turn under certain situations

July 29, 2019 Balance Patch

July 29, 2019 · Patch #32 · 1 change
Full patch ↗
Ankle ShotS2
Skill Change
50% → 80%
Stun chance 50% 80%

April 27, 2018 Balance Patch

April 27, 2018 · Patch #26 · 2 changes
Full patch ↗
Ankle ShotS2
Skill Change
30% → 50%
Stun rate 30% 50%
Steady ShotS3
Damage Increased
Increases the amount of damage by 15%

May 30, 2016 Balance Patch

May 30, 2016 · Patch #15 · 2 changes
Full patch ↗
Ankle ShotS2
Damage Increased
Damage increased by 8%
Steady ShotS3
Damage Increased
Damage increased by 13%

March 31, 2016 Balance Patch

March 31, 2016 · Patch #14 · 1 change
Full patch ↗
Steady ShotS3
Skill Change
Damage dealt against frozen, stunned, and sleeping enemies will be increased by 50% instead of 30%.
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