Win Rate
49.6%
Pick Rate
0.1%
248 games
Ban Rate
11.1%
Lead Rate
54.0%
Avg Pick Pos
3.46
1st: 3.2% · Last: 35.1%
📈 Pick & Ban Rate Trend
Last 30 Days
📊 Win Rate Trend
Last 30 Days
🏆 Performance by Rank
📊 Showing Punisher and Guardian tiers (rank filter ignored for this chart)
🎯 Pick Position Distribution
Pick share and total picks by position on the player's team.
📋 Performance by Rank Tier
📊 Showing Punisher and Guardian tiers (rank filter ignored for this table)
| Rank Tier | Times Played | Win Rate | Pick Rate | Ban Rate |
|---|---|---|---|---|
| Punisher 1-2 | 4824 | 46.9% | 0.2% | 12.9% |
| Punisher 3 | 191 | 51.3% | 0.1% | 11.6% |
| Guardian 1 | 40 | 50.0% | 0.1% | 7.0% |
| Guardian 2-3 | 17 | 29.4% | 0.1% | 15.0% |
July 20, 2025 Balance Patch
Deadly WaveS2
Percentage changed
10% → 15%
[Percentage changed] Recovers the HP of 2 allies with the lowest HP ration by 10% 15% of your MAX HP.
March 30, 2025 Balance Patch
TradeS3
Skill Fixed
Fixed an issue Auto Mode where the skill targeted enemies not under the Threat state, even when a Threat target was available
January 24, 2025 Balance Patch
Deadly WaveS2
Skill Fixed
Fixed an issue where the skill would not activate properly when used
September 26, 2023 Balance Patch
Deadly WaveS2
Effect added
[Effect added] Recovers the HP of 2 allies with the lowest HP status (one of two allies can be yourself) by 10% of your MAX HP after attacking
TradeS3
Skill Change
(As-is) Changes the HP ratio with the enemy target (boss excluded), and creates a shield which is proportional to your level on all allies for 2 turns to absorb damage. (To-be) Changes the HP ratio and harmful effects with the enemy (boss excluded) and the ally with the lowest HP and increases the Attack Bar of all allies by 20%.
⚙
Awakening Effect Changed
Awakening Effect Changed
Increases the Critical Rate by 15% Increases the Resistance by 25%
September 28, 2020 Balance Patch
Deadly BlowS1
Effect added
[Effect added] The attack always land as a Crushing Hit (regardless of attribute relation)
Deadly WaveS2
Damage Increased
Increased the damage by 25%
TradeS3
Skill Change
Increased the shield amount by 50% [Skill changed] (Before) Attacks an enemy, reviving 1 ally Monster with 30% HP if the enemy is eliminated by this attack. If there is no revivable ally on the field, all allies will receive a damage absorbing shield for 2 turns. The amount of absorption differs according to your Monsters level. (Changed to) Changes the HP ratio with the enemy target (boss excluded), and creates a shield which is proportionate to your level on all allies for 2 turns to absorb damage.
TradeS3
Skill Ups Changed
Skill Power-up: Damage increased shield amount increased
October 29, 2019 Balance Patch
Deadly WaveS2
Cooldown Changed
4 turns → 3 turns
Cooldown time decreased by 1 turn (4 turns 3 turns)
December 20, 2018 Balance Patch
TradeS3
Necropolis
[Necropolis] If your ally Monster got stolen by Ancient Lich King's (Imprison Soul) skill and got defeated from [Trade] skill when you don't have any allies to revive, a shield will be created on all allies for 2 turns.
January 28, 2016 Balance Patch
⚙
Leader Skill Added
Leader Skill Added
The Attack Speed of ally Monsters will be increased by 19%
April 13, 2015 Balance Patch
TradeS3
Damage Increased
Damage has been increased by 7%.
TradeS3
Cooldown Changed
Cooltime has been reduced by 1 turn.
TradeS3
Effect added
[Effect added] The skill will now grant all allies a shield for 2 turns if there is no revivable ally on the field.
January 30, 2015 Balance Patch
Deadly WaveS2
Damage Increased
Damage increased by 25%
TradeS3
Skill Change
20% → 30%
Damage increased by 26% / Cooltime decreased by 1 / Revives and increases the ally's HP by 20% 30% if the enemy's killed
Draft Relationships
Rates show how often each relationship appears when this monster is picked. Adjust the minimum per table.
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| Teammate ↕ | Games ↕ | Pick Rate ↕ | Win Rate ↕ |
|---|---|---|---|
| 85 | 34.27% | 58.8% | |
| 40 | 16.13% | 62.5% | |
| 39 | 15.73% | 48.7% | |
| 36 | 14.52% | 44.4% | |
| 32 | 12.90% | 50.0% | |
| 30 | 12.10% | 63.3% | |
| 28 | 11.29% | 57.1% | |
| 27 | 10.89% | 70.4% | |
| 27 | 10.89% | 40.7% | |
| 25 | 10.08% | 44.0% | |
| 24 | 9.68% | 58.3% | |
| 23 | 9.27% | 56.5% | |
| 23 | 9.27% | 56.5% | |
| 22 | 8.87% | 45.5% | |
| 20 | 8.06% | 50.0% | |
| 20 | 8.06% | 50.0% | |
| 18 | 7.26% | 55.6% | |
| 18 | 7.26% | 61.1% | |
| 17 | 6.85% | 41.2% | |
| 17 | 6.85% | 47.1% | |
| 16 | 6.45% | 37.5% | |
| 16 | 6.45% | 50.0% | |
| 15 | 6.05% | 40.0% | |
| 14 | 5.65% | 64.3% | |
| 13 | 5.24% | 69.2% | |
| 13 | 5.24% | 61.5% | |
| 13 | 5.24% | 61.5% | |
| 12 | 4.84% | 25.0% | |
| 12 | 4.84% | 41.7% | |
| 11 | 4.44% | 36.4% | |
| 11 | 4.44% | 45.5% | |
| 11 | 4.44% | 63.6% | |
| 8 | 3.23% | 50.0% | |
| 8 | 3.23% | 25.0% | |
| 7 | 2.82% | 57.1% | |
| 7 | 2.82% | 57.1% | |
| 6 | 2.42% | 66.7% | |
| 6 | 2.42% | 16.7% | |
| 6 | 2.42% | 33.3% | |
| 6 | 2.42% | 16.7% | |
| 6 | 2.42% | 33.3% | |
| 5 | 2.02% | 60.0% | |
| 5 | 2.02% | 20.0% | |
| 5 | 2.02% | 0.0% | |
| 5 | 2.02% | 40.0% | |
| 5 | 2.02% | 0.0% | |
| 5 | 2.02% | 80.0% | |
| 5 | 2.02% | 20.0% | |
| 5 | 2.02% | 60.0% | |
| 5 | 2.02% | 80.0% |
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| Core ↕ | Games ↕ | Pick Rate ↕ | Win Rate ↕ | Replays |
|---|
💡 Data updates regularly · Click any monster to view detailed matchup analysis